Narrative Design Portfolio #
1. Sample of Hard to be the Bard #
Hard to be the Bard was a massive project I led in 2021 with a team of 11 game designers. In addition to project management, editing, and layout design, I contributed much of the writing regarding the main storyline.
Below is a sample of the hub city Richester, detailing the zany characters and hijinks the characters can get involved with.
You can view the pdf here.
2. Simple NPC: Garn Rivers #
I participated in the Arcane University Game Writing course, which uses The Elder Scrolls V: Skyrim modding to teach narrative design. I do assignments every few months as time allows. So far I’ve attained the second rank of “Arcane Scribe” after turning in a four instructor reviewed and revised assignments.
Below is a writeup for a simple NPC, formatted for clear communication with designers and programmers.
You can view the pdf here.
3. Simple Quest: O’Death #
Below is another Arcane University assignment, a linear quest entitled “O’Death” that expands on the classic old orc encounter in base game Skyrim.
You can view the pdf here.