Narrative Design Portfolio #
1. Sample of Hard to be the Bard #
Hard to be the Bard was a massive project I led in 2021 with a team of 11 game designers. In addition to project management, editing, and layout design, I contributed much of the writing regarding the main storyline.
Below is a sample of the hub city Richester, detailing the zany characters and hijinks the characters can get involved with.
If the preview doesn’t load, you can view the pdf here.
2. Simple NPC: Garn Rivers #
I participated in the Arcane University Game Writing course, which uses The Elder Scrolls V: Skyrim modding to teach narrative design. I do assignments every few months as time allows. So far I’ve attained the second rank of “Arcane Scribe” after turning in a four instructor reviewed and revised assignments.
Below is a writeup for a simple NPC, formatted for clear communication with designers and programmers.
If the preview doesn’t load, you can view the pdf here.
3. Simple Quest: O’Death #
Below is another Arcane University assignment, a linear quest entitled “O’Death” that expands on the classic old orc encounter in base game Skyrim.
If the preview doesn’t load, you can view the pdf here.